Nintendo Switch 2 review: an evolution in almost every way

Nintendo Switch 2 review: an evolution in almost every way

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Nintendo Switch 2: two-minute review

After what felt like an eternity of waiting after all the leaks and eventual official announcement back in January 2025, the Nintendo Switch 2 is finally here. To say the console’s had a rough start is an understatement, though, with retail stock difficulty to come by at this early stage. This, plus the console’s relatively lofty price tag (as well as those of its games), means there are some folks seeking handheld gaming console alternatives.

At the time of writing, I’ve had my Nintendo Switch 2 a couple of weeks, and I’ve been spending each and every day playing its games and testing the hardware to rate its performance and assess any improvements over the original 2017 console. Despite the lack of ambition and innovation (at least compared to prior consoles like the Wii and Nintendo DS), I think Nintendo has produced an exceptional system here that finally realizes the full potential of the Switch concept.

The obvious upgrades, such as support for 4K and 1440p resolutions in docked mode and 120Hz capabilities (both in portable mode and docked on compatible displays) are extremely welcome, and grant the Switch 2 a step closer to parity with its more powerful peers in the PS5 and Xbox Series X and S. Of course, the Switch 2 doesn’t quite have the raw graphical prowess of those Sony and Microsoft-built machines, but it’s not a million miles away, as we see with certain Nintendo Switch 2 ports like Street Fighter 6 or Cyberpunk 2077.

Nintendo Switch 2

(Image credit: Future)

Other display-oriented modernities are present here, too, such as HDR10 and VRR support (though, confusingly, variable refresh rate is currently only available in handheld play). The former provides juicier contrast and richer colors on compatible displays, while the latter smooths out framerates for more stable performance.

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